Kamis, 14 Juni 2012

Cheat Kingdom Hearts (PS2)


Secret Bosses

The game includes a few secret battles that may be worth the trouble, especially a couple of new ones that have been added to the American version. All of these are insanely hard, though, and for experts only.
  • Sephiroth: The Platinum Match at the Coliseum becomes available after locking the Hollow Bastion Keyhole.
  • Ice Titan: The Gold Match at the Coliseum shows up after beating the Hades Cup.
  • Phantom: Visit the Clock Tower in Neverland after locking the Hollow Bastion Keyhole.
  • Kurt Zisa: Talk to the Carpet in Aladdin's House after locking the Hollow Bastion Keyhole.

Secret Ending

To get a secret ending movie, beat the game with 99 Dalmatians, all Keyholes locked including the Hundred Aker Wood, and the Hades Cup completed.


Postcards /Rewards

There are 10 Postcards in Traverse Town. Collect them all and toss them in the mailbox in District 1 to earn items. Here's where they are:
1. Climb to the roof of the Accessory Shop.
2. Hit the fan in the Item Shop.
3. Blue Trinity near the Item Shop in District 1.
4. Crack open the blue safe in District 1 after finishing the area the first time.
5. Jump up to the awning of the shoe store in District 2.
6. After locking the Traverse Town Keyhole, look at the paper on the wall in the Item Workshop.
7/8. Cast Thunder on the wires in District 3, then step on the three buttons in the Gizmo Shop to set it in motion. Examine the clock on the wall to get two cards.
9. Also after locking the Keyhole, climb to the top of the Gizmo Shop, follow the path from roof to roof, and take the secret entrance to District 3. There's a postcard in the corner there.
10. After clearing Monstro, Geppetto sets up shop in District 1. Go look in a pot on his shelf for the last card.
The rewards from card to card go like this:
1. Cottage
2. Mythril Shard
3. Mega-Potion
4. Mega-Ether
5. Mythril
6. Elixir
7. Megalixir
8. Orichalcum
9. Defense Up
10. Power Up

Mini-Games

After completing the second Traverse Town quest, an old book appears in Merlin's House. Specifically, it's a copy of Winnie-the-Pooh, although it's missing a few pages. To restore the different locations to Pooh's world, and in the process unlock a wide selection of mini-games and hidden items, find the following Torn Pages:
  • Traverse Town: Rescue 51 Dalmatians.
  • Agrabah: Dark Chamber in the Cave of Wonders.
  • Monstro: Chamber 6.
  • Halloweentown: The bookcase in the Doctor's Lab.
  • Atlantica: Ariel's Grotto.
Note that you can find the pages in any order -- the sections of the Wood are unlocked in the same order regardless of which pages you bring back when.

Trinity Points

Trinity Points are special spots where the three main party members -- Sora, Donald, and Goofy -- can make strange things happen. There are five main types: Blue, Red, Green, Yellow, and White, acquired in that order. As with Dalmatians, Trinity Points gradually become accessible as the game goes on. Revisit old areas with these new abilities to pick up hidden items.
Blue: Trinity Jump -- the party hops up somewhere, or calls down an item. Earned after clearing Traverse Town the first time.
Red: Trinity Smash -- the party breaks through a barrier. Earned after clearing the first ring of four worlds.
Green: Trinity Ladder -- the party climbs up to a high place. Earned after clearing Agrabah.
Yellow: Trinity Push -- the party shoves something out of the way. Earned after defeating Hercules in the Colosseum tournament.
White: Trinity Touch -- the party touches weapons, and something appears. Earned after the first battle with Riku in the Hollow Bastion.
Traverse Town
Blue: First District, by the cafe; First District, by the world exit; Third District, up in the corner behind the fountain; Merlin's House, by the save point.
Red: First District, alleyway; Second District, by the grate to the Secret Waterway; Second District, atop the Gizmo Shop.
Green: Cid's Accessory Shop.
Yellow: Behind Merlin's House.
White: In the Secret Waterway, by Leon.
Wonderland
Blue: Lotus Forest, in the grove near the entrance; Lotus Forest, farther toward the back.
Green: Rabbit Hole, near the save point; Bizarre Room, in the empty fireplace.
White: Lotus Forest, on the other side of the picture in the Bizarre Room.
Olympus Coliseum
Blue: By the gates, on the left side; By the gates, on the right side.
Green: In front of the Coliseum gates.
Yellow: In the lobby, by the stone block.
White: In front of the Coliseum gates.
Deep Jungle
Blue: In Jane's Camp; On a high platform in Climbing Trees.
Green: In a hidden spot in the Treehouse -- hunt around carefully.
White: In the Waterfall Cavern, in front of the Keyhole.
Agrabah
Blue: Bazaar, atop a platform; Cave of Wonders, in the Silent Chamber.
Red: Cave of Wonders, in the Treasure Room.
Green: Storage Room, off the Plaza.
Yellow: Cave of Wonders, in the Hall.
White: Cave of Wonders, in the main entrance.
Monstro
Blue: Mouth, atop a platform; Throat, on one of the spiral platforms; Chamber 5.
Green: Mouth, on the roof of Geppetto's shelter.
White: Chamber 6.
Halloweentown
Red: In the entrance to Oogie's Manor, only available before defeating Oogie.
White: Moonlight Hill.
Atlantica
White: Triton's Palace, in the center beneath the purple shell.
Neverland
Green: Ship's Cabin, at the entrance to Hook's cabin.
Yellow: Ship's Hold, on a platform halfway up to the top.
White: Up on the deck of the ship.
Hollow Bastion
Blue: Great Crest, after the large platform battle; hidden in the Dungeon.
Green: On the second floor of the Library.
Red: Entrance Hall, second level, in front of the statue.
White: Halfway to the top of the Rising Falls.

Beat Cereberus In Hades Cup

Assign to your magic shortcut 'cure,' 'cura,' or 'curaga' for easy access. Once the battle starts, jump onto Cereberus' back and lock target onto one of the outer heads. Wait for Cereberus to stop spewing dark magic and fireballs, while you are on its back, the dark magic, and fireballs wont be able to reach you. Once Cereberus starts bitting, jump off of Cereberus' back to attack its heads, until Cereberus backs off to smack the ground with its body.

Answer Me These Questions Three

At the very begining of the game when you are asked three questions, pick the top answers to level up faster generally, pick the bottom answers to level up slower generally.

Coliseum Tournaments

After clearing the Olympus Coliseum area, Sora and company can periodically go back to test their skills in the games and earn fabulous prizes. Keep an eye out for announcements from Chip and Dale after completing major areas -- they'll pipe up and mention when a new tournament has ensued.
When first entering a tournament, the whole party goes. After beating it the first time as a team, Sora can then enter solo, in either an ordinary progression or a high-speed time attack battle. All three of these methods net different prizes, so try all of them to rack up the most goods.
Here's the complete listing of tournaments and competitors (and since we're using the proper names for the monsters here, refer to the Monsters section to figure out what's what -- for example, a "Powerwild" is one of the Monkey Heartless from Deep Jungle).
Phil Cup
This is the first tournament, which begins after Sora locks the Traverse Town Keyhole.
1. 4 Powerwilds, 3 Soldiers
2. 1 Powerwild, 2 Green Requiems, 2 Red Nocturnes, 5 Yellow Operas
3. 1 Hammerlegs, 4 Powerwilds
4. 5 Red Nocturnes, 5 Yellow Operas
5. 1 Large Body, 5 Powerwilds
6. 1 Gauntlets, 3 Blue Rhapsodies, 4 Shadows
7. 2 Large Bodies, 6 Green Requiems
8. 1 Gauntlets, 1 Hammerlegs, 4 Powerwilds
9. 1 Armored Torso, 4 Yellow Operas, 4 Blue Rhapsodies.
Beat the Phil Cup to earn an upgrade to Sora's command of the Gravity spell.
Pegasus Cup
The second tournament is tougher, and features some familiar faces at the very end. This tournament becomes available after the party completes the Monstro area.
1. 2 Search Ghosts, 1 Bandit, 3 Air Soldiers
2. 4 Shadows, 3 Barrel Spiders, 2 Bandits
3. 2 Large Bodies, 1 Pot Spider, 1 Barrel Spider, 1 Fat Bandit
4. 5 Pot Spiders, 3 Yellow Operas, 2 Green Requiems
5. 4 Search Ghosts, 2 Fat Bandits
6. 3 Black Fungi
7. 5 Pot Spiders, 5 Barrel Spiders
8. 3 Fat Bandits, 3 Large Bodies
9. Leon and Yuffie
Yep, the bosses of this tournament are our friendly bounty hunters from Traverse Town. Yuffie is the one to smack first, since she possesses healing abilities, and the clever fighter can knock her shuriken back at her. Against Leon, get well out of the way when he charges up his Gunblade for a running slash. Victory earns the Strike Raid ability for Sora.
Hercules Cup
Finish out the second ring of areas, including sealing off Halloweentown and Neverland, to unlock the third Cup. This one is quite tough, and features the return of Cloud in the middle of the ladder. However, the party wins some great extras for completing this tournament.
1. 5 Gargoyles, 3 Shadows
2. 4 Wight Knights, 2 Barrel Spiders, 1 Air Pirate
3. 4 Pirates, 1 Battleship
4. 4 Gargoyles, 3 Wight Knights
5. 1 Rare Truffle (cast Gravity to beat him)
6. Cloud
7. 2 Air Pirates, 2 Pirates, 2 Gargoyles, 1 Wight Knight
8. 2 Pirates, 2 Battleships, 1 Air Pirate
9. Hercules
Hercules himself is pretty tough, although perhaps not quite as tough as Cloud, who is as annoying as Riku. Herc is invulnerable at times, though, while he's glowing yellow. To kill that invulnerability, bean him with a barrel (especially when he says "Hey, give up yet?" and poses), then attack while he's briefly vulnerable.
Finishing the Hercules Cup nets all kinds of stuff. Goofy gets Herc's Shield, Sora gets the Metal Chocobo keychain after beating Cloud and the Olympia keychain for finishing the first three tournaments, and beating the tournament also opens up the potential to use Yellow Trinity points. The first Yellow Trinity to hit is in the lobby of the Coliseum, where Sora can lock the Coliseum Keyhole.

Dalmation Locations

Pongo and Perdy's 99 puppies are lost throughout the various worlds, and Sora can earn some valuable rewards by finding all of them. The Dalmatians are located in sets of 3, 33 sets in all, mostly in treasure chests located throughout every world.
When hunting for Dalmatians, remember that some of them require abilities that the party hasn't acquired yet. The quest backtracks through areas like Traverse Town multiple times, so don't go crazy looking for Dalmatians that it seem to be impossible to reach. Chances are, the game will bring Sora back there with the tools necessary to grab those Dalmatians later on.
Traverse Town
1, 2, 3: The seemingly unreachable island across from Merlin's House. Come here after acquiring the Glide ability in Neverland, well into the game. Then it's easy to fly to the island.
4, 5, 6: Behind the Red Trinity in the District 1 alley. Come here after acquiring the Red Trinity ability, once all of the first ring of worlds is cleared.
7, 8, 9: In the Item Workshop, above Cid's Accessory Shop. Reach this by using the Green Trinity in the Shop.
10, 11, 12: Hidden in the Secret Waterway, again blocked by a Red Trinity.
Wonderland
13, 14, 15: On a high platform in the Queen's Castle, reachable via a hidden exit in the Lotus Forest -- above and to the right of the main entrance to the Forest.
16, 17, 18: On one of the high platforms in the Lotus Forest.
19, 20, 21: In the Tea Party Garden. Sora needs the High Jump ability to get here, so come back after completing the Monstro area.
58, 59, 60: In another nook in the Queen's Castle -- turn the faucet in the Bizarre Room and jump in the pot.
Olympus Colosseum
22, 23, 24: In the Blue Trinity to the right of the main gate.
Deep Jungle
25, 26, 27: On the far end of the Hippo Lagoon, easy to reach.
28, 29, 30: In the Vines 2 area, reachable by climbing the ivy in the Hippos' Lagoon and swinging over to the far platform.
31, 32, 33: In the Blue Trinity in the Climbing Trees area.
34, 35, 36: In the Blue Trinity in the Camp area.
Agrabah
37, 38, 39: In a chest in Aladdin's House.
46, 47, 48: On a high point in the Palace Gates area, reachable with the High Jump ability.
49, 50, 51: In the entrance area to the Cave of Wonders.
52, 53, 54: Accessible by bouncing up atop a treasure pile in the Treasure Room -- Aladdin must be in the party.
Halloweentown
40, 41, 42: In the Bridge area, just before the entrance to Oogie's Manor.
64, 65, 66: In a treasure chest in the Graveyard, which remains hidden until after Oogie is destroyed and Sora seals the Keyhole.
67, 68, 69: In Guillotine Square -- pull the bellrope at Jack's front door and look below the front stairs.
70, 71, 72: In Guillotine Square, atop the gray pumpkin. You need the Glide ability to float there.
Monstro
55, 56, 57: In Chamber 3.
73, 74, 75: Atop a stack of jetsam in the Mouth, reachable after the water level drops.
76, 77, 78: In another part of Chamber 3 -- try all the possible entrances.
79, 80, 81: In Chamber 5.
Neverland
43, 44, 45: In a corner of the Clock Tower.
82, 83, 84: On a beam in the Ship's Hold -- fly there after gaining the flight power.
85, 86, 87: Yellow Trinity in the Ship's Hold.
88, 89, 90: Chest in the Captain's Cabin, after Shadow Sora battle.
Hollow Bastion
61, 62, 63: In the Grand Hall, accessible the second time you visit here.
91, 92, 93: Bottom of the Rising Falls.
94, 95, 96: Castle Gates, cast Gravity on the floating chest.
97, 98, 99: High Tower, cast Gravity on the floating chest.
As the party gathers Dalmatians, go back to Pongo and Perdy's house in Traverse Town to periodically receive rewards. It's also cute to check out the Dalmatians at play, as the house gradually fills up. Here's the reward structure for snagging all the Dalmatians:
12 puppies: Curaga-G Gummi Block
21 puppies: Firaga-G Gummi Block
30 puppies: Thundara-G Gummi Block
42 puppies: Mythril Shard (weak!)
51 puppies: Torn Page, Mythril (sweet!)
60 puppies: Megalixir
72 puppies: Orichalcum
81 puppies: Ultima-G Gummi Block
90 puppies: Ribbon (what is this, Forgotten Worlds?)
9 puppies: One of every Gummi, and an improved Aero spell

Synthesis Item list

The following can be done after you lock Hollow Bastion.
  • Blaze Gem: Fat Bandit, Bandit (Agrabah, Cave of Wonders)
  • Blaze Shard: Red Nocturne (Monstro and possibly other worlds)
  • Bright Crystal: Defenders (Various places; Traverse Town Hotel has 3 in the hallway)
  • Bright Gem: Search Ghost (Halloween town and other worlds as well)
  • Bright Shard: Green Requiem (Deep jungle)
  • Frost Gem: Sea Neons (Atlantica)
  • Frost Shard: Blue Rhapsody (Wonderland)
  • Gale: Angel Star, Invisible (End of the world; screen before final rest save point)
  • Lucid Crystal: Dark Ball (Various worlds )
  • Lucid Gem: Gargoyle, Wight Knight (Halloween Town)
  • Lucid Shard: Shadow (Various worlds)
  • Mysterious Goo: White mushroom(Deep Jungle, in front of tent)
  • Power Crystal: Wyvern (Various worlds )
  • Power Gem: Pirate, Air pirate, Battle Ship (Neverland)
  • Power Shard: Power Wild, Bouncy Wild (Deep Jungle)
  • Shiny Crystal: Wizard (Various worlds)
  • Spirit Gem: Air Soldier (Wonderland)
  • Spirit Shard: Soldier, Large Body (Agrabah)
  • Thunder Gem: Aqua Tanks, Screwdrivers (Atlantica)
  • Thunder Shard: Yellow Opera (Wonderland)
  • Black/Blue Fungus (Various worlds)
  • Spells for White Mushrooms

    Shivering: Cast Fire
    Fanning themselves: Cast Blizzard
    Light over their head: Cast Thunder
    Floating in the air: Cast Gravity
    Spinning around: Cast Aero
    Laying on the ground: Cast Cure
    Completely motionless: Cast Stop

    Defeat The Phantom

    NOTE: To find this "extra" boss return to the Neverland ClockTower after locking Hallow Bastion.
    Before entering the battle be sure to have plenty of Magic and lots of ethers or mid-ethers and have Donald in your party. Having the upgraded Stopra Spell also helps. When the battle begins, Phantom will cast "Doom" spells on your party. This spell counts down and when time is up, the victim of the spell "dies". To stop the countdown, target the clock in the background and cast stop on it. Now turn your attention to the Phantom.
    The Phantom only takes damage according to the color of its heart. If the heart is red use fire attacks, yellow use thunder, blue use ice, green use aero, purple use gravity, and if its white use a physical attack. Now keep an eye on the clock, if it starts ticking again, just use the stop spell on it again. For beating Phantom you recieve the upgraded Stopga spell and The Phantoms file in your journal.

    Mugging For Cash, Disney Style

    If you are seriously low on cash, go to the Gizmo shop in the second district of Traverse Town and attack the Heartless. You won't really need potions and it'll be quick and dirty.

    Kill Behemoth

    If you chose the sword at the start of the game this'll be easy. But in case you didn't, or gave up the sword during the adventure, here's how you beat the Behemoth the second time you visit Hollow Bastion:
    Jump on its back and wait till it raises its head; his horn will be vulnerable only them. Don't use magic because the Behemoth is resistant against magic. Make sure you don't fall of its back or you'll get attacked.

    Tips to beat Cerberus

    You will need at least five (5) potions for this battle. Also you will need to be at least at level ten (10). When he starts to throw fire balls at you block them with your attack. When he starts biting at you make sure you don't try to block the bite. When he starts to spit out black stuff run and do not stop until the dark holes on the ground disappear. You will need Guard, Scan, Second Chance, and Sonic Blade to beat Cerberus.

    New Weapons

    Sora, Donald, and Goofy acquire new weapons as they go through the game -- Keychains for Sora, Shields for Goofy, and Rods for Donald. Some are acquired as a matter of course, while others are rare and require a little wandering out of the way. Also, periodically go back to the Item Shop in Traverse Town to see the nephews' new stock. Here's where to find what:
    Sora -- Keychains
  • Kingdom Key: Default.
  • Jungle King: Clear Deep Jungle.
  • Three Wishes: Clear Agrabah.
  • Crabclaw: Clear Atlantica.
  • Pumpkinhead: Clear Halloweentown.
  • Fairy Harp: Clear Neverland.
  • Wishing Star: Go back to Traverse Town after clearing Monstro and see Geppetto at his shop in District 1.
  • Spellbinder: See Merlin after acquiring Fire, Thunder, and Blizzard.
  • Metal Chocobo: Beat Cloud in the Hercules Cup.
  • Olympia: Beat Phil, Pegasus, and Hercules Cups.
  • Divine Rose: Seal Hollow Bastion and see Belle in the Library.
  • Oathkeeper: Talk to Kairi in the Secret Waterway after the first trip to Hollow Bastion.
  • Oblivion: In the Grand Hall in Hollow Bastion, during the second trip.
  • Lionheart: Beat Leon and Cloud in the Hades Cups.
  • Lady Luck: It is located in Wonderland. Enter the Lotus Forest and and head through the door above the entrance to the tea party garden. In the Bizarre room, defeat the enmies and go inside the painting. Use the white trinity and open the chest. (This tip is submitted by finalfan.)
  • Ultima Weapon: Synthesize at the Item Shop. Goofy -- Shields
  • Knight's Shield: Default.
  • Stout Shield: For sale at the Item Shop in Traverse Town.
  • Smasher: For sale at the Item Shop in Traverse Town.
  • Mythril Shield: For sale at the Item Shop in Traverse Town.
  • Gigas Fist: For sale at the Item Shop in Traverse Town.
  • Golem Shield: For sale at the Item Shop in Traverse Town.
  • Onyx Shield: For sale at the Item Shop in Traverse Town.
  • Adamant Shield: For sale at the Item Shop in Traverse Town.
  • Herc's Shield: Beat the Hercules Cup.
  • Genji Shield: Beat Yuffie in the Hades Cup.
  • Defender: A rare item dropped by Defenders in Hollow Bastion.
  • Dream Shield: This can be found after obtaining all seven spell arts items from white mushrooms and then talking to Merlin. (This tip is submitted by finalfan.)
  • Save the King: Beat the Hades Cup time attack. Donald -- Rods
  • Mage's Staff: Default
  • Morning Star: For sale at the Item Shop in Traverse Town.
  • Warhammer: For sale at the Item Shop in Traverse Town.
  • Shooting Star: For sale at the Item Shop in Traverse Town.
  • Magus Staff: For sale at the Item Shop in Traverse Town.
  • Silver Mallet: For sale at the Item Shop in Traverse Town.
  • Grand Mallet: For sale at the Item Shop in Traverse Town.
  • Wisdom Staff: For sale at the Item Shop in Traverse Town.
  • Lord Fortune: Get every summon and visit the Fairy Godmother.
  • Violetta: White Trinity in Olympus Coliseum.
  • Wizard's Relic: A rare item dropped by Wizards in Hollow Bastion.
  • Dream Rod: Acquire every spell and visit Merlin.
  • Save the Queen: Beat the Hades Cup solo.
  • Getting Sora's Ultima Weapon

    Sora's Ultima Weapon is received when you synthesize it at the synthesis shop. You must synthesize every item at least once to get the Ultima Weapon. It requires 5 Power Gems, 5 Lucid gems, 5 Thunder Gems, 3 Gales, and 3 Mystery Goo. Here are where they are found:
    POWER GEMS: Dropped by almost every enemy on the Neverland Ship Deck.
    LUCID GEMS: Dropped by Wight Night and Gargoyle at Halloweentown.
    THUNDER GEMS: Dropped by Screwdrivers and Aquatanks at Atlantica.
    GALES: Dropped by every enemy in the room before Final Rest at End of the World.
    MYSTERY GOO: Dropped mainly by Black Fungus at: Agrabah, Bazaar; Halloweentown, Moonlight Hill; Hollow Bation, Cell; End of the World, Linked worlds. To get a mystery goo easily, defeat them with Trinity Limit.

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